Tempestors

48,00 €
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6 In stock
Delivery time: 2 - 5 Workdays (DE - int. shipments may differ)
Description

Tempestors

The Dracothian Guard consists of four different types of entourage, divided into two squadrons. The Dracothian Guard struck fast and hard in successive waves, while each immortal man and heavenly-empowered beast was chosen, equipped, and trained for a specific role on the battlefield.

The fighting heart of the Extremis Vault consists of the Dracothian Guard – heavily armored knights mounted atop muscular reptilian beasts who fulfill the role of the Stormcast Eternals' shock cavalry. Her load is a battering ram, a destructive wedge capable of crushing enemy armies in a wave of claws, crackling weapons, and heavenly lightning.

Like the older Stardrakes, the Dracoths are trying to restore order. However, Dracoths are far less patient than their larger kin and far more willing to charge into battle at the first opportunity. Such a temper is befitting, for the Stormcasts who succeed in the Trials of Starwalking are invariably the boldest and bravest of their kind. Together, rider and beast strive to track down the enemy and wreak bloody vengeance on them.

Which retinue and squadron a Dracoth or Stormcast Eternal is assigned to within the Dracothian Guard depends on its abilities and individual characteristics. Only the best marksmen become Tempestors, and the Dracoths chosen for this entourage are the quickest witted. It's their job to maneuver into position as their rider aims and fires, each movement a balance between aiming for the best firing angles and staying close to the magical protection offered by the Fulminator's Stormstrike glaives. Of all Dracothian Guards, these henchmen are the most likely to fight in a fluid style - responding to targets of opportunity or retreating to deflect threats on the Guard's flanks. Such adaptability requires the most independent of Dracoths.

Once assigned to an entourage, a Dracothian Guard does not change role. However, Stormcasts from the Paladin Conclaves must pass the Trials of Starwalking each time they are reforged. Some warriors who fail their first venture succeed in later trials. For example, some paladins left their old retainers after taming a Dracoth and joined the Extremis Vault instead.


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Games Workshop Group PLC

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Lenton, Nottingham, NG7 2WS

United Kingdom

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