In the heart of a quest laden with mystique, where the past echoes in the present, the adventurers' path leads them toward a fabled tomb that has woven itself into the tapestry of time. Whispers speak of an enigmatic cave worm, a creature as legendary as the tomb itself, believed to dwell within its shadowy confines. As our valiant heroes depart from the towering citadel of Highhelm, their courage shines brighter than the cavern's darkest secrets.
But the path to the tomb is no simple pilgrimage. It winds through the perilous realm of the Darklands, where every step must be chosen with care to navigate dangers unseen. Emerging from this labyrinthine realm, the adventurers find themselves amidst a treacherous fey city, a place of enchantments and riddles, a prelude to the enigmas awaiting them.
The relic that unravels the cave worm's elusive trail becomes their guiding light, leading them through the twisting subterranean passages. As they follow this spectral path, they encounter rivals who share their fervor for the tomb's mysteries. The tapestry of fate weaves its threads, offering the adventurers an opportunity: to thwart their adversaries by infiltrating the unforgiving underbelly of an underground metropolis, a city as unyielding as it is bustling with danger.
Welcome to "Cult of the Cave Worm," a Pathfinder adventure designed for intrepid characters of the 5th level. As part of the Sky King's Tomb Adventure Path, this tale marks the continuation of a three-part Saga. A Saga in which adventurers dare to plunge into the depths, chasing the legacy of a legendary dwarven king, seeking the troves hidden in the earth's embrace, and rewriting the wrongs that span millennia. All the while, they stand resolute against an ambitious villain intent on wielding these revelations as weapons.
Within these pages, you'll unearth more than just adventure. Delve into the intricate web of cave worm ecology, a world of Creatures intricately linked to the subterranean tapestry. Traverse the pages of a gazetteer that unravels the secrets of Hagegraf, an underground dwarven city teeming with life, both mundane and magical. Discover relics of unmatched potency, waiting to be wielded by those who dare. And beware, for The Shadows conceal monsters that lurk with menacing intent, a constant threat to those who tread the depths.
Each volume of the Pathfinder Adventure Path encapsulates a vibrant journey, a full-color chronicle that unearths a detailed adventure scenario. Herein, you'll find not only the seeds of epic tales but also the statistics for new Creatures that emerge from the darkness. Moreover, the Game Masters are bestowed with a trove of additional material, enriching their campaigns and expanding their worlds.
Pathfinder Adventure Path volumes stand as a testament to creative freedom, utilizing the Open Game License to ensure compatibility with both the Pathfinder RPG and the venerable tapestry of the world's oldest fantasy RPG. So, adventurer, heed the call of legends and join the ranks of those who venture into the unknown, rewriting history, and shaping the course of fate itself.
Contains a complete Adventure for 5th- to 8th-level characters.
- Board Game System: Miscellaneous
- PRG Category: Adventure
- RPG Setting: Fantasy
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Language:
- Setting: Fantasy
- RPG System: Pathfinder 2E
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