Grass Flock Applicator Tool

108,00 €
incl. 19% VAT , Free shipping
5 In stock
Delivery time: 2 - 5 Workdays (DE - int. shipments may differ)
Description

The GSW Grass Flock Applicator Tool is a unique and versatile flocking device that enables realistic flocking of your wargaming figures, dioramas, large surfaces and other model building work. With this tool, you can easily create realistic static clumps of grass and brush, as well as flock many other surfaces such as scrapbooking creations, jewelry boxes, toys, and plastic trees.

For better performance we recommend using the Green Stuff World Flock range of high static electricity as it has been specially manufactured to maximize electrical conductivity. Using poor quality flock fibers or even old and dried flock can lead to unsatisfactory results.
As for the best glue, you can just use white glue, but we recommend using Green Stuff World's Tuft Glue as it has better properties and results. This tuft glue holds the flocking better, drips very little or not at all, and also allows you to create reusable weed tufts.

The Green Stuff World Flocking Applicator Tool operates on a 9V battery (not included) that generates a static current that charges the flock fibers so they align vertically on the mat, paper or other craft materials and create a create realistic 3D effect. The grass flake applicator box is efficient and gives excellent results. It is cordless and only requires a 9V battery, eliminating unnecessary cables. The light and protected design enables safe and clean work in the work area.

Finally, to avoid accidental electric shock, we recommend carefully reading the warnings in our user manual, also available on our website, and wearing adequate protection during use and handling.
High voltage output DC 15-20KV max
Power Supply: Rectangular 9V PP3 battery
Total length: 340mm.
Weight with battery: 528 grams / without battery: 482 grams


Reviews

Write the first review for this item and help others make a purchase decision!:

Loading ...
Adcell.Tracking.track();